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Ellen In Space

Date

January 2024

Software used

Reaper
Wwise
FMOD
Unity

This was my Exam for Middleware 1 and Middleware 2, where we created our sfx palette and implemented it using Wwise and FMOD.

We used game states, RTPC's, game parameters, sharesets for optimization, and multiple presets for effects and specialization settings, and adaptative music with independent stems.

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